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Published on -
February 23rd, 2023
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Curvegrid’s Blockchain Development Interface Adds Support for OKC (OKX Chain)

Curvegrid integrates the OKC(OKX Chain) into MultiBaas, expanding its decentralized app development tools with an interoperable blockchain ecosystem.

Curvegrid has announced the integration and support for the OKC (OKX Chain) across their MultiBaas suite of decentralized application development tools. Support for OKX Chain will provide users a robust and versatile network to build on.

MultiBaas is a software development platform that lets developers work with multiple blockchains using a familiar REST API. MultiBaas helps customers implement blockchain more easily and cost effectively so they can concentrate on their core business objectives whether it be art, real estate, shipping containers, in-game items, or anything else they want to build on the blockchain. Now with the OKX Chain, MultiBaas users benefit from a scalable blockchain platform that has low-cost, secure, and IBC interoperable transactions.

“We are thrilled to add support for the OKC (OKX Chain) to the MultiBaas ecosystem. A high speed, affordable, EVM compatible network can benefit our customers who are looking for high transaction volume solutions,” says William Metcalfe, Co-Founder of Curvegrid. “OKX Chain provides a flexible platform for our users to work with and we are especially excited by OKX Chain’s potential in the Web3 gaming space.”  says William Metcalfe, Co-Founder of Curvegrid.

The integration comes shortly after Curvegrid’s announcement of MultiBaas for Games, a comprehensive set of management and decentralized marketplace solutions for Web3 gaming. The online gaming industry had a market capitalization of $184 billion in 20221 with $65 billion dollars spent on in-game purchases alone.2 Many game projects are already active on the OKX Chain network and OKX Chain’s infrastructure is positioned as a powerful blockchain for gaming and metaverse. MultiBaas for Games can help OKX Chain developers get to market more efficiently.

"The partnership with Curvegrid is an exciting step forward in our efforts to expand the reach of our network. The comprehensive set of management and decentralized marketplace solutions offered by MultiBaas expands our existing developer tools and makes the process of building on OKC (OKX Chain) more efficient and more accessible, even for developers who are yet to be familiar with Web3.  Our collaboration with Curvegrid is a testament to the successful partnership that we have fostered and we are excited about the opportunities it brings." says Chai Li, Head of Ecosystem Development, OKC (OKX Chain).

The set of Curvegrid products which now support the OKX Chain Network include:

The integration of OKX Chain into MultiBaas is already live, so users can deploy smart contracts and execute transactions on the network today.

About Curvegrid: Curvegrid is a blockchain technology company based in Tokyo, Japan. Curvegrid's MultiBaas offers a web UI and a REST API, allowing developers and customers to build the blockchain without needing any prior blockchain knowledge. Multibaas supports development on multiple blockchain platforms, and the API significantly improves development speed, lowers engineering resource needs and reduces time to market. Curvegrid also offers a number of turnkey solutions for blockchain-based financial services, decentralized finance (DeFi), online games, document management, logistics, marketplaces, analysis, and more. For more information, visit www.curvegrid.com.

About OKC (OKX Chain): OKC (OKX Chain) is an EVM-compatible L1 built on Cosmos with a focus on true interoperability (IBC) and maximized performance. At high scalability, developers can build and scale with low gas fees. The OKX Chain ecosystem and infrastructure, including the all-in-one multi-chain Web3 interface, enables a seamless experience for both developers and users.

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1. McDonald, Emma. “Games market size, estimates, and forecasts.” Newzoo, 17 November 2022, https://newzoo.com/insights/articles/the-latest-games-market-size-estimates-and-forecasts. Accessed 07 February 2023

2.  Clement, J. “Global in-game spending 2025.” Statista, 7 September 2021, https://www.statista.com/statistics/558952/in-game-consumer-spending-worldwide/. Accessed 07 February 2023.

Japanese Press Release: https://prtimes.jp/main/html/rd/p/000000011.000098602.html